Still, one can recognize the amount of effort that a small studio had put into Book of Demons. There’s a slim chance since thousands have been playing the game for the past two years). That, or see yourself in the leaderboards. There’s really not a whole lot to do in Freeplay Mode besides just trekking down a dungeon’s depths to find more cards or the runes to upgrade them with. Combat, by way of moving back and forth lanes and endless clicking, also does become repetitive after some time. Unfortunately, it also suffers from having a rather limited story campaign, that is, unless you want to tweak Flexiscope to have 30-minute long dungeon runs per section. The deck-building/card mechanics are also uniquely engaging. You’re provided as much control as possible on how you’d want to approach the game with the Flexiscope feature. Book of Demons offers a blend of old-school Diablo ARPG goodness with a mix of quirkiness and humor.
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